VR, AR, 3D/360.

I have noted Bebop's sensing fabric for a few years now and knew that it would find it's way into some valuable applications spaces soon. Princpally being applied to wearables such as shoe insoles, sleeve control, etc. But it was this year's featured product that Caught My Eye - an interactive input glove for VR. The fabric specification was impressive, but it's the Touch and Haptics AI that make this a potential component for many applications.  So I was very pleased to see the BeBop Sensors Forte Wireless Data Glove system, a fully featured affordable data glove to incorporate haptics and super accurate, rapid sensing for gaming and AR/VR environments for a more realistic VR experience. The hand tracking system tracks fingers and fingertips with haptics, the Forte Glove is an ultra-comfortable one-size-fits-all glove, conducive to lengthy Augmented Reality and Virtual Reality sessions due to its light weight and open airy design. Light and simple looking, it also can be worn inside a glove, for example. Sensing speed and accurately sensing finger movements are key features along with tactile feedback to the fingertips.   The glove provides Super Accurate Rapid Sensing with data rates at 150 frames per second. With lag time eliminated,…
Looxid Labs explores the user's mind and their unspoken emotions! Using human physiological signal sensors, their VR Headset monitors your eyes and brainwaves to determine your emotion, attention and interest while watching VR content. Two eye tracking cameras and six brain-wave sensors are built into the specialised VR headset. Theoretically allows the tracking of what the user themselves can't describe. Potentially valuable use cases! Similar to well established MyndPlay VR in the UK who have been doing this for a few years, but the MyndPlay brain sensors can be worn and user response analysed in conjunction with most existing VR headsets and the actual VR content can be triggered to change depending on user's emotion and reactions. A very interesting area, so carry on Looxid and Myndplay!
Nice to see combinations of existing technology and innovative development and integration exploited to create a highly valuable aid for the partially sighted.  Whether reading use-by dates on products, magazines and books or anything in between. Also recognising everyday things and people. The product was a finalist in the Last Gadget Standing event at CES (I was one of the judges) and the MC handed the presenter his stage script, and OrCam MyEye read it flawlessly! Very impressive! But OrCam MyEye is not just about reading. It also assists with Identifying products, money notes, colours and recognising faces and other everyday encounters that sighted people take for granted OrCam MyEye 2.0 is an advanced artificial vision device for people who have vision and reading disabilities. The breakthrough device instantly and discreetly communicates vital visual information: printed and digital text – from any surface, faces, products, colors, and money.The headset is designed with the needs of these users in mind. Many innovative technologies have been deployed in the design, this revolutionary wearable device is small, comfortable, and easy to use.The newly-designed OrCam MyEye 2.0 exemplifies a revolution in wearable artificial vision technology for people who are blind, visually impaired or have…
I am sometimes a skeptic about VR/AR gaming. Seems to be rather too techy and even often quite low resolution for my liking. And the storytelling and educational aspects often seem a bit lacking. But I would say that, being one who is always looking for the bigger story and valuable use cases rather than just for killing time.  The Lenovo STAR WARS:Jedi Challenges technology and Smartphone games Application is of a different breed. Very clever how they use the smartphone at 45º in the headset in a way that lets you see the room you are in (visual see-through, not video) and then lets you play Star Wars Chess or challenge the various Star Wars charactors to Light Sabre duels. But first, to qualify to fight, you need to learn how to use a light sabre! Light Sabre Training also done well, and fun. The light sabre itself is stunning to look at and hold and in your virtual vision and hearing pops out just like in the movie. Lots of virtual charactors and action in your living room or kitchen. Virtual Star Wars charactors and in fact everything in your line of sight is life-sized and lifelike and…
ORBI 360 Sometimes products appear just because they can - in other words the technology is there, but so often the appliications and valuable use cases are not. A sad sight for me to see as someone doing due diligence on consumer targetted products being developed for a (IMHO) non-viable market. Two bits of good news here - the technology exists to support the application, and I believe there is a real market for this. This is another one of the two "First Person Shooter" 360º cameras I saw at CES. Both claim to be the first and only! Very interesting and encouraging to see this new category of 360º photography emerge at this time.  This whole sector will depend on content, storytelling and distribution posibilities, but devices and apps like will this really turn things on. A very wearable design, a pair of glasses with four cameras on board and Smartphone App. For taking "selfless" situational selfies (without you in them). Great idea and I am excited, but another Crowdfunded/preorder product, not yet fully baked so I will let them make the claims!         ORBI specializes in developing innovative hardware and software that unlocks extraordinary new ways…
FITT360, one of the two "First Person Shooter" 360º cameras I saw at CES. Both claim to be the first and only!  Very interesting and encouraging to see this new category of 360º photography emerge at this time. This whole sector will depend on content, storytelling and distribution posibilities, but devices and apps like this really turn things on.  A very wearable design, around the neck so handsfree water/heatproof, with three cameras on board and fixing/steadying/stitching in the Smartphone App. For taking "selfless" situational selfies (without you in them).  Great idea and I am excited, but a Crowdfunded/preorder product, not yet fully baked so I will let them make the claims! (I have added a few points in brackets)      Connected to the Cloud, the FITT360 automatically saves all of your footage with a single tap on the mobile application.With shareable VR-Ready contents, your loved ones at home can enjoy your point of view in real time.Smart Camera – Connected System – VR ReadyFull HD 360° Recording – Up to 90 Minutes3 Full HD Cameras surrounding the (neck worn) FITT360 captures surroundings of each user in the True First Person View (FPV) with up to 90 minutes of recording time.Companion…
The Lumus display continues to look better each year and wins the prize for the best (currently available) display in my opinion, but yet to find its way into a finished and commercially available products. This display may be destined for consumer Smartglasses, but seems to be relegated to one eye industrial applications so far. Manufacturing cost seems to have been the the major problem to date. They showed me lenses with 40º and 55º FoV. and both were bright and vivid displays with quite good, clear see through as well.Perhaps the Quanta Computer investment and their manufacturing expertise will yield a viable component for lower cost smartglasses? Also the potential of link up with Apple looks interesting.  I will be monitoring progress...
MergeVR make some pretty amazing VR Goggles, but it was the Merge Cube that Caught My Eye. It is a Hologram you hold in your hand. A six-sided "virtual screen" for AR content which you can make yourself, or get on the Merge Cube Miniverse website.   The Merge Cube merges the physical and digital worlds using augmented reality technology and the powerful camera and sensors in your mobile device. According to MergeVR, t’s the first object of its kind, and it’s creating new ways for people to interact with technology. Now you can hold a galaxy in the palm of your hand, examine fossils and ancient artifacts like a real archaeologist, watch as a volcano erupts before your eyes, and play games in ways never possible before! The sky is virtually the limit!
Contextual technology gathered up and situational relevance and intelligence added. To call this security conscious "vehicle-to (and from)-everything" platform a Dash Cam is a bit of an injustice to the scope of this connected car ecosystem. Connects directly to the car's OBD port so know's what's going on internal to the vehicle systems and puts that into the contexts of info, location plus driver and family to deliver valuable set of person centric capabilities. The feature list is long, but the Raven, with cameras looking out and in and all knowing connectivity delivers peace of mind while driving. Not just for driver and passangers, but for family as well. This caught my eye because of what the overall technology combination delivers when the IoCar intelligently intersects with access to information, the IoT and IoMe and mine.  So many stated features. Here's what they say. (my comments in parenthesis) Raven gives cars the intelligence and voice needed to proactively communicate with drivers and their families, making them smarter, safer and more connected while on the road.At home, at work or a thousand miles away, Raven’s always-on and always-connected system gives family members and car lovers unprecedented peace of mind with:*  Live streaming…
Pleased to see a very large and action packed Humaneyes booth at CES very much dedicated to AR/VR/3D360º capture and distribution. As with other application sectors, with their prosumer priced camera commercially available, it is now all about relevant content, applications and widespread access to content.  
Was very happy to see the latest Humaneyes VUZE 3D360º camera on show, of course as I covered it in a CES2016 WCME Entry when they also were finalists and then won the Last Gadget Standing award that year. But this year Humaneyes made some big announcements - firstly, an Underwater housing and software needed for their 3D360º camera. This is a mean feat given the difficulties getting full sphere and 3D stitching working underwater. They also announced the selection by the National Geographic Channel of the VUZE camera to capture 3D360º footage inside the International Space Station. European Space Agency astronaut Paolo Nespoli will use a Vuze VR camera to document life on the ISS for a VR companion to National Geographic's upcoming series "One Strange Rock." In addition, Humaneyes are also developing a hosting facility (“Humaneyes Zone”) for 3D360º content so VUZE user's content and projects can be stored and made available to others. The Humaneyes…
A good example of a "connected sensor" becoming a complete and very portable capability when used with a Smartphone App. Third Eye wireless thermal attachment is a smart solution for thermal capability on the go. Paired with Smartphone or Smartglasses, Third Eye delivers lightweight, hands-free thermal imaging - creating a multitude of use cases and putting them into the hands of anyone. The Signal Sensor can also be clipped to normal glasses to capture a first-person point of view on the Smartphone. At CES2018 I met with Ivan Arbouzov, President of RoundConcept, makers of the Signal Thermal Sensing device and “Third Eye” App (iOS and Android)  Third Eye turns smart glasses and mobile devices into advanced thermal vision systems for real time viewing and analysis or to capture a thermal video or still picture. Even capable of Live-video streaming.The precise remote temperature measurements and scanning are ideal for many applications such as in the medical, industrial, environmental sectors plus night vision applications for professional and amateur uses such as hunting and for search and rescue. Accuracy plus small size and simplicity of operation make this an enabler for many applications where thermal sensing would be valuable, but previously impractical or simply not available.
Vuzix stole the show with Best in Show AR Glasses at CES this year - the Vuzix Blade Smart Glasses. Also declared so by all the major technology news publications and networks. A full spec, non-tethered pair of glasses which will be targetted for the industrial/enterprise space due to the rich portfolio of applications that will already run on the Blade Smart Glasses (and initial price). They are also real evidence that proper consumer grade (style, price and function) AR glasses are just around the corner. Consumer applications writers, start your engines! These are certainly a potential prosumer “item” now with improvements in price and styling surely coming soon I suspect. Vuzix also upgraded their well established M100 smart glasses now used by in many industrial applications, and showed a better, brighter M300 model complete with a suite of out-of-the-Box applications for industry. Ready to turn on and deploy - as easy as Click - Connect - Collaborate. These two products will now move us rapidly from the Smartglasses technology emphasis of the past to the real world applications and valuable use cases.
Wide Field of View is all important fo AR Smartglasses to be valuable to consumers. Nice to see this approach progressing both in technical and user testing areas.The world needs a human friendly digital interface without any trade offs.
Today’s digital life is mostly uncomfortable, unhealthy and reclusive, alienating people from what truly matters: the real world. Virtual Reality (VR) and Augmented Reality (AR) are the next digital frontier, but strapping a clunky box to your head isn’t a pleasant way to access the future. AR and VR should be wearable and not just bearable. So it appears that a truly uncompromising wide F0V eyewear solution may be becoming possible: Innovega's emacula Potentially affordable, lightweight and discreet vision enhancement system that lets you enjoy a full field of view while you engage with all your favorite digital content. emacula retina technologies have potential to merge your virtual and real world seamlessly. This approach could finally enable normal looking smart glasses in the consumer sector.   Short video describing Innovega’s Innovative approach to achieving wide Field of View AR This is one to watch! www.innovega-inc.com    
I"m hot on what I call “Time Shifted Reality”, but this device claims "Real Time" Reality in 3D360º splendour for those who can't be in the right place at the right time.  So anyone who wants to expand their audience for immersive experiences beyond a physical location can simply do it with the push of a button. Hubblo VR leads a new era of personal broadcasting with an all-in-one, hardware-driven social VR platform that live-streams 3D360º videos of programming, "happenings" and even selfies. Simple setup makes hosting a live stream easy as can be, all you need is a WiFi high-speed Internet access.   More than just a camera, Hubblo offers a whole personal broadcasting service. 

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