VR, AR, 3D/360.

Firstly, their Smart Swim product is an addition to swimming goggles which now hits the consumer market with proper functional Augmented Reality benefits. Basically, Smart Swim is a heads-up display for swimmers that provides in-depth workout status and information in real-time, as well as the capability to stream video content during swimming workouts providing performance info, inspiration and entertainment for athletes during training.The creation of newly formed Vuzix Labs division, Smart Swim takes swimming workouts to the next level in terms of interval training capabilities.  Smart Swim not only provides swimming workout status, including elapsed time, yardage and laps and a coach to swimmer connection, but it also allows the swimmer to download and preview workouts, record their workouts and even stream video from the Smart Swim video player, all while in the pool or open waters. The Smart Swim easily fits over virtually any swim goggles, so the swimmer can stay with their existing favorite pair. Smart Swim includes an Android computer, a vibrant full color display, Wi-Fi, Bluetooth, head tracker, GPS, compass, internal battery, USB and much more.  Continuing their commitment to providing smart glasses solutions to the industrial industries, Vuzix also introduced their M4000 AR display which builds…
A good example of how innovative thinking can produce something from thin air! Samsung’s "SelfieType" will use artificial intelligence combined with the mobile’s camera for image recognition, and we can use it on any flat surface, such as a table, the plane’s seat tray or the kitchen countertop, among many other options.  Not for "hunt and peck" typists like me, but for touch typists only me thinks.  As long as they can become 'touch-less' typists. This is a great example of how the combinations of ingredients in a smartphone can be used in new ways to virtually do new things. That's what caught my eye.  As the name implies, this is a technology that uses your phone's selfie camera to essentially act as an invisible keyboard by analyzing your finger movements. Using the front (selfie) camera of the device and artificial intelligence, it analyzes the finger movements and converts them into QWERTY keyboard inputs. Currently, Samsung SelfieType is in the development and testing phase in the company’s C-Lab. As clever and technologically elegant as it seems, even if it works, it probably doesn’t completely replace the need for a physical keyboard or even a touchscreen keyboard. But it sure will get…
Smart glasses currently have several problems, one of which is being small enough to look "normal" when worn by consumers. Another problem is related to power – the battery is barely enough for several hours of operation. Bosch seems to be making an attempt (along with many others :-) to solve these problems and offer smart glasses components for a wide range of types of users. It has developed a new approach to the production of augmented reality displays. The technology, called Light Drive, will turn any glasses into “smart” ones, practically without burdening them (they say).  Their claims - The system is 30% flatter than existing solutions and the smallest system of its kind on the market. It weighs less than 10 grams. A MEMS-based bundled light scanner inside the Light Drive System scans a holographic element (HOE) that is integrated into the lenses of the glasses. As with solutions of all tupes of consumer AR glasses, the technology enables the user a hands-free, secure viewing of virtually all information from a connected mobile device. Technology-wise, it reflects light from a holographic element directly into the retina, projecting alerts, calls, wake-up calls, appointment reminders and short message services or…
As I have said many times in the past - AR is not just about AR glasses, it's about Content and Applications! Well, Anomaly Productions presented its line of innovative Augmented Reality books at CES2020 and their content is creative and engaging, interactive and experiential! Children’s books that become sweeping worlds of scifi-fantasy, they have evolved publishing into new factual and fantasy dimensions, augmenting the pages into the narrative to create a powerful new form of storytelling. Armed with the book and a smartphone or tablet, download the free apps, point, and never look at books the same way again.  Anomaly Productions is a new kind of media company that combines stunning artwork and rich stories to build deeply immersive worlds than can be experienced across multiple platforms and in a multitude of ways and in full 3D. Simply open the book, launch the app and point the camera at the pages and watch the magic unfold. Interact with and walk around the scenes. Through AR technology they produce a seamless experience between the screen and the printed page. AR technology creates models from content that take a brand new experience to readers of any age to the next level. With…
I have been following BeBop Sensors “smart fabric” technology for a few years now and hoped that this particular sector of their development efforts would be the one that in the end would catch my eye as an important touch and haptics element of AR and VR applications. They appear to have been working non-stop on their enterprise-friendly haptic technology! Simulating the sensation of touch while in a virtual space is not a simple task, therefore many of the other available solutions are rather cumbersome. Their haptics producing wearable allow users to “feel” virtual objects while immersed in a VR experience and is simply a glove (less than a glove, actually :-)   The important additiion to the functionality is that the latest iteration of its one-size-fits-all Forte Data Glove can now be combined with the Oculus Quest controllers, integrating BeBop’s hand tracking technology with the Quest’s 3D tracking for real life VR experiences. Together, these two tech systems, along with BeBop Sensors SDK, enable users to experience force, location, size, weight, bending, twisting, and various other senses of touch. BeBop Sensors software can now actually be integrated into the Oculus controllers’ 3D tracking functionality, so available to third party developers can now…
One of the gems that caught my eye of the companies at the UK Pavilion at CES2020.  AircardsAR are web-based Augmented Reality campaigns which work on any smartphone producing consumer engagement in physical environs. Effectively a new digital channel and engagement where one previously didn’t exist.  Clever visual animations, 2D/3D video and special effects are deployed within the AR experience, driving consumer interaction. Not just AR content, but they manage all development, technical coordination, and cloud-based infrastructure deployment. AirCardsAR clients receive access to an in-depth analytics dashboard to track performance, including metrics such as views, click- throughs, bounce rate and dwell time. These are web-based Augmented Reality campaigns which work on any smartphone, meaning no app download is required. Simply scan, tap and be blown away. As I have put forth many times before, AR is about content and applications that Augment Reality in a consumer valuable and friendly way. Aircards has produced an easy to use and valuable experience.

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